AROYN SCRIPT HUB / GETTING STARTED

First run & basic usage

Choose the tools you need, then optionally connect your account.

Start with the client#

After launching in Greedy Growers, open the relevant tool page and inspect its settings before enabling automation. For example, seed selection determines what the buying worker can buy. Pet feeding defaults off and has separate hunger thresholds and a fruit value cap.

The supported tools are described in Greedy Growers. Read pet feeding before allowing the client to consume fruit.

Connect only when you want to#

The hub can work without a dashboard account. To view the same runtime in the browser, sign in with Discord, generate a dashboard key from the account/avatar menu, and enter it on the hub’s Session page. Follow the complete connection guide.

Check what the interface is reporting#

A dashboard connection state and basic online presence describe different channels. Online does not establish that detailed telemetry is arriving; linked does not prove that every field is supported or current. Check the Runtime view’s reported state and freshness.

Keep your settings understandable#

Existing public client preferences are distinct from the UI Library’s named profiles. Loading a profile in the newer local integration does not start gameplay automation. See preferences and migration.

When something is missing#

A static website preview contains the presentation layer only. Use troubleshooting to distinguish a loader problem, an account problem and a live-data problem.